Started exploring libraries. OpenGL with GLUT seems the best for portability. Discarded using librsvg and cairo to draw scalable vector graphics which would keep the app small and well downloadable -- the glib dependency is too heavy and writing a good svg renderer is tough.
Still need to find a good & simple network library, as well as a sound library.
I'm considering using the .ogg format for files, so that I don't need to mess with any .mp3/lame protected algorithm stuff. Both libraries need to be portable.
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